Special thanks to all the testers who helped with this release!
- New resume, restart, and exit icons on the pause screen.
- Opening the pause menu now pauses the game immediately, instead of doing it
after the pause screen appear animation has completed.
- Community pack list now displays an error if a pack cannot be opened.
- Added option to Talk Prophecy to require player input to continue.
- Upgraded to a newer version of the Unity engine.
- Updated localization files.
PC only
- Pressing the 1-7 keys on the keyboard now switches between different item
palettes in the editor.
- For advanced users: holding down alt/option when clicking on a room, world,
or pack in the editor will open up that target’s folder in the operating
system’s file browser.
Mobile only
- Switched advertising provider to Google AdMob.
- Fixed progress of certain challenges not being saved properly when exiting a
room.
- Fixed not being able to delete exported packs through the game.
- Fixed being able to use abilities while the player was hidden.
- Fixed attempting to cycle character with no characters available resulting in
a small twitch.
- Fixed being inside certain triggers preventing jumping.
- Fixed being inside certain triggers preventing exiting the liquid state.
- Fixed carried throwable item not being dropped when entering a cannon or a
pipe.
- Fixed releasing the liquid button while paused not being detected properly.
- Fixed Companion ability not being deactivated when entering an Ability Ring.
- Fixed player’s movement being copied onto the Companion when the player was
standing on a moving platform.
- Fixed button in World 8 Room 7 moving in the wrong direction.
- Fixed rooms appearing locked if viewing a world challenge description.
- Fixed scroll bars on very short lists flickering when adjusted.
- Fixed being able to activate buttons behind the room settings UI in the
editor.
- Fixed typo in “Casual Physics” track name.
- Fixed pipes having a default flash cooldown of 0.01 instead of 0.1.
- Fixed Talk Prophecy end wait being half of what was being displayed in the
editor.
- Fixed item orbits with speed set to zero playing movement sounds.
- Fixed stopped item tracks playing movement sounds.
- Fixed item track default speed being 0.5 units above what was shown in the
UI.
- Fixed undoing hookshot item track deletion resulting in an empty hookshot
item track being created.
- Fixed cat getting stuck in a cannon if it was edited with a button while the
cat was inside.
- Fixed buttons not checking if the target item was destroyed when activated.
- Fixed buttons being able to connect to themselves.
- Fixed hint shapes being able to connect to themselves.
- Fixed hint shape “Disconnect item” button being displayed even when no item
was connected.
- Fixed being able to put hint shapes inside throwable items.
- Fixed being able to put solid grates on item tracks and orbits.
- Fixed projectiles not breaking when hitting a solid grate.
- Fixed NPCs taking damage at their spawn position.
- Fixed NPCs continuing to play liquid sounds after entering a door in the
liquid state.
- Fixed NPCs appearing to go past a door when entering one in the liquid state.
- Fixed NPC spawnpoint showing the default cat face for one frame when created
in the editor.
- Fixed NPCs being confused for the player in safe shape range checks.
- Fixed rooms and worlds not included in a pack’s progression being excluded
from the exported pack file.
- Fixed issue where room void height could be set above the minimum safe void
height.
- Fixed edges of vignette and fade effects being visible on certain aspect
ratios when the camera was zoomed out.
- Fixed blue liquid and red damage colors not being applied properly when
entering play mode in the editor.
- Fixed certain shapes using old icon textures.
- Fixed bugs where theme background particles duplicated or didn’t spawn at
all.
PC only
- Fixed bugs where input remapping screen could get stuck in the “listening”
phase.
- Fixed cursor getting stuck in the editor after completing a pack if a
controller was plugged in.
- Fixed cursor highlighting UI elements even when a controller was plugged in.
Steam only
- Fixed issues where Steam specific features such as achievements and Workshop
pack integration did not function in certain situations.
Mobile only
- Fixed being able to press multiple buttons on the title screen at the same
time.
Please note that this update increments the pack compatibility version number.
You can open packs made with older versions of the game in this version, but
packs made with this version of the game cannot be opened in older versions.